Wednesday, March 16, 2011

Homefront: Mostly Ludicrous


...but an interesting read nevertheless.

While surfing on various websites between classes today, I came-across a photo of the cover of a new X-Box 360 game entitled Homefront. It seems to be a fairly run of the mill first person shooter, but with a unique premise.

Set in 2027, with the projected downfall of the US economy, a war between Saudi Arabia and Iran which drives oil prices through through the roof, and the resulting world wide fallout, the game is set in a fictionalized future where the Korean peninsula feeds on renewed nationalistic fervor to reunite under Kim Jong-il's successor before beginning to annex most of the Pacific much in the manner that Japan did in WWII.

The game takes place after the "Great Korean Republic" has disabled the US's communication capabilities with a James Bond style satellite, and so begins the invasion which creates the defense scenario for the game.

Oh, boy...

Well, with the hopes that this doesn't give loonies cause to further develop their own prejudices toward Asians, this seems like it'll be a hot seller in the Red States. Those children of the '80s need a new Red Dawn apparently.

You can read more about the theory behind the game's story here, and you can watch the game's trailer here.

Clearly, the game developers have no issues with capitalizing on recent tragedies on the peninsula, or ripping-off the opening credit sequence design for The Kingdom.

4 comments:

Andy Irwin said...

I actually don't have a problem for this, it's as plausible as the majority of game plots and given that FPS have been all about terrorists for the last decade, it's actually mostly a change of pace. Kind've.

Kid Atomic said...

Friggin' blogger. I left a really long comment but it didn't take. Now I'm lazy and don't want to type it out again.

Douglas said...

The storyline sounds utterly insane. I mean, a game is a game. But I feel this game tries to give its storyline a degree of plausibility (after watching the trailer). As for the lame trailer, I cringed watching it as it unraveled its storyling in a manner as to create suspense with the cliche of jumping film frames and grainy footage of north korean military rallies....this is 2011, not 1960, c'mon.

George Bailey Sees The World! said...

I haven't really every played a new generation FPS, so I can't comment on how this one compares to other stories. But, from a far, it kind of makes me uncomfortable in terms of how it deals with a political situation that's a bit too recent and volatile to be making a game out of. Maybe that's the point, but I think it's a bit odd is all. Whatever.

But, Rob - do tell, man. As a designer, I would love your take on this thing.