On waygook.org (a foreigner-in-Korea teaching site that I somehow neglected until this year), I came across a useful idea. I would like to credit the person properly, but his or her posting seemed to have disappeared the following day, so I was left to do as I always do when I consider using postings (Powerpoint files, lesson ideas etc.) from another teacher - "adopt & adapt". Thanks, Ray.
Sadly, for me, quite often this means tailoring things things to my own tastes, which also means me volunteering a fair bit of my time building and redesigning material to make it work better for me. Sometimes, it's worth it - sometimes, it's really not.
Anyway, some waygook contributor had an idea to make cards giving various attributes to different animated characters - Bart Simpson and the like - and then print them for a duel-type card game where the focus language is used.
I decided to take this a step further and introduce Marvel and DC Comics to the grade 6 crew - six characters from each company - and expand the lesson by giving additional vocabulary (the noun form of the adjective: tall = height, etc.) before the game was played. This involved a rather obscene amount of preparation as I made 7 12-card sets - complete with colour printing and lamination. You can bet that I'll be getting some mileage out of these with winter and summer camps.
Anyway, of the 6 attributes listed on the card, teams of two take turns in a play round that works like this:
2) The card piles are held as if to deal or duel - face-down.
3) Teams rock, paper, scissors to see who gets to ask the first question.
4) After a question is asked, each team turns over the top face-down card and checks the matching attribute to see who is more _________ than the other.
A student asks: "Who is taller?", the cards are turned, and we look to see which character wins when focusing on this one attribute. The weaker card is surrendered to the winning opponent's hand...
On the plus side, my wonder class had enough time with the instructions and game to take it to another level - making little tournaments among neighbouring student pairs and having a rollicking good time of things. Three other classes were able to achieve something resembling order with the game, but had precious little time with which they could actually play. Live and learn.
- Watching students win over any other character with the Professor X card because his intelligence is off the charts.
- Giving attributes to these characters I know and love and trying to make the game fairly balanced. It meant short-changing the Hulk on intelligence (hey, he's not Bruce Banner all the time) and giving Barbara Gordon a little something over Dick Grayson. She is rather bookish, so let it be the smarts. Batman got a little short-changed in a few areas. Dems de breaks
- Finding a google image of Catwoman appropriate for the elementary school classroom.